CASE STUDY

Education & Learning is going global

Alpha Ocean

E-LEARNING APP FOR MERCHANT NAVY

Team Size

1 People

1 Developers

1 Tester

About Client

Bhupender

Timeline

45

Weeks

TECHNOLOGIES INVOLVED :

Project Overview

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The purpose of the project is to create an E-learning application for merchant navy aspirants

Client Requirenment

The client wanted to create an e-learning application specifically for the candidates who are trying to join merchant navy.

Key Challenges

1. Challenge One : Create an interface where the user will be able to add content to notes irrespective of its type (text, image, video).

2. Challenge Two : Create a nested flow structure based on the selected course.

3. Challenge Three : User should be able to create own schedule and track the update of it.

4. Challenge Four : Functionality for user to give mock examinations.

Solutions

  • We created a interface where user can swipe the text , video or image to left to reveal the add to notes button.
  • We used the same screens but changes their names and navigation based on the active course which optimized the code base as well as helped achieved the purpose..
  • User can create his own schedule on scheduler and track the percentage of completion .The percentage is added after the user opens the topic under his schedule on the scheduled day.

Find the apps available on :

Launch

WEBSITE

Available on

APP STORE

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